Oren Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair has been sun bleached extensively. His half smiles and violet eyes are beguiling and draw you in.
Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the south to a Butcher, Oren learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Disciplined, Optimist. Bonds: Rich, Attractive, In love, Job. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp.
Dain Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a brown deerstalker hat and brown clothes. His whole body is exceptionally muscular. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a necromancer, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Gifted. Flaws: Terse, PTSD, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Chrysoberyl (150 gp). 1 Masterwork Uncommon Weapon.
Raymond Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His silver hair, when down, is lengthy. His eyes are likewise amber.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.
History: Raymond was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: He is greedy; and sabotage a competitor
Ideals: Athletic, Joker, Pacifist. Bonds: Job, Immigrant, Rich. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Maynild Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. She is a great chef.
History: From birth she was tutored by a cruel and relentless mentor. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Maynild and her spouse have recently divorced.
Motivation: Further expansion of business; and she's repulsed by the pc
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Mentor. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp. 1 Chain shirt.
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