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NPC Generator

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Advanced [show]


Susannah Brent, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her blonde hair in a pixie cut. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She ran away from her former home and has been making her living as a Hunter for the past few years.

Motivation: To be a Spice Merchant again; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Susannah Brent, Female Human Monk 2
Medium (4'11") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 230 gp.


Social Check DCs


Dimble Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in blue turtlenecks beneath a white coat with green slacks. His hair is black and curly. He has violet eyes and a blue hat with a white feather.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and sabotage a competitor

Flaws: Addict, Impulsive. Bonds: Immigrant, Job, Family. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Dimble Nackle, Male Gnome Wizard 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Murook Snowdon, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. She wears her black hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Murook took refuge in the large cave and found the beat up club and armor she uses now. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Murook Snowdon, Female Half-Orc Bard 1
Medium (4'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 6 (-2)10 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 8
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 3000 cp.


Social Check DCs


Mastema Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her shortspear ready. She has wavy white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She pushes her goals aggressively. She is also a coward if confronted.

History: When she was but 5 years old her parents immigrated from the north. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the north, certain she would find work there.

Motivation: She feels threatened by others.

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Mastema Ignominy, Female Tiefling Warlock 1
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs

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