Fragrant Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an entirely pastel suit with white socks and a vest with buckled shoes. She keeps her long white fur kept up in a rat tail. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She takes great joy in being the best Carpenter in town.
History: She was born in the south. Her mother was a soldier and died while she was still young. Fragrant was left her mother's suit of armor and trained in its use and care. She inherited the family business which she has now maintained for 13 years.
Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army
Flaws: Emotional. Bonds: Job, Immigrant, Military, Religious. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 500 sp.
Qualen Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in tan turtlenecks beneath a pastel coat with black slacks. His silver hair is smooth and relatively long. His eyes are blue and he is always smoking a pipe.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and to reunite with his absent father
Flaws: Ugly, Antagonistic. Bonds: Religious, Rich, Family. Occupation: Shepherd
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Bree Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail, and her gloved hand is found clutching a quarterstaff. She has chestnut hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is very quiet and rarely speaks above a whisper. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Sold as a small child to a slaver, Bree was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Bree was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bree decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 6 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +0
Possessions: 240 gp. Tourmaline (70 gp). Malachite (5 gp).
Cimer Strength, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a green vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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