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NPC Generator

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Advanced [show]


Windy Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. Her yellow fur has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She is happy with her job as a Assassin. She turns her eye from what people do, preferring to live and let live. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised in a white middle class family as the only child. A gifted student she started as a Butcher, but she got bored and became a Assassin. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Flaws: Ugly, Mundane. Bonds: Job, Has a crush. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Windy Wind, Female Tabaxi Warrior 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. Rhodochrosite (15 gp). Tourmaline (50 gp). Peridot (20 gp).


Social Check DCs


Alvyn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears tight fitting clothing which further accentuates his frame. His silver hair is thinning but still full. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Painter, who enjoyed hunting, Alvyn was taken on many hunting expeditions. A gifted student he started as a Painter, but he got bored and became a Slave Trader. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Alvyn Tarkelby, Male Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)13 (+1) 9 (-1)9 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Zaffrab Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His brown eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: When he was but 6 years old his parents immigrated from the north. He has had some formal painting training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and to be a tanner again

Ideals: Impeccable, Persistence, Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Zaffrab Loofollue, Male Gnome Warlock 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 10 (+0)16 (+3)
Skills Animal Handling +2, Nature +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs


Oriax Severity, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black coat over a grey low-cut shirt, and a feathered hat upon his head. His hair is dark red, silky, and of moderate length. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: Sold as a small child to a wizard, Oriax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Oriax was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Oriax's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Oriax and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Oriax Severity, Male Tiefling Ranger 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 7 (-2)11 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs

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