Thea Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Map Maker. Her silver hair is greasy and uncared for. Her eyes are amber and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the north. Thea was born on a far northern forest where she grew up under the tutelage of her father, an expert Map Maker. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her religion dominates her actions; and to reunite with her old friends
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant, Adventurer. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Infernal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lone Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her black fur down. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. The war was a terrible time for her, and Lone does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted psionic powers by her dying brother.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Military. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. Jet (90 gp). 1 Banded mail.
Shaká England, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has styled his auburn hair well, parting it to the right. His violet eyes are passionate and lively.
Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.
History: He was born in the south, but his parents moved at a very young age to the west. After coming to the age of reason, Shaká took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against orcs; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Nyx Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears baggy blue pantaloons and a yellow scarf. Her white hair is singed and shortened. She wears a mask on her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a font of random trivia from the lore and stories she has discovered
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Through the years after Nyx was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Nyx's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic, Depressed. Bonds: Religious. Occupation: Sage
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Rose (50 gp).
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