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NPC Generator

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Advanced [show]


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair is singed and shortened. His green eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Manfred Gladstone, Male Human Barbarian 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 15 (+2)7 (-2) 15 (+2)9 (-1)
Skills Investigation +0, Sleight of Hand -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 50 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs


Trym Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears red leather gloves, a red jacket, and tight pants. She has wavy white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She got into the Ruler business at a young age. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Justice. Bonds: Job, Debt. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Trym Greenbottle, Female Halfling Warrior 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)18 (+4) 12 (+1)9 (-1)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Elven, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +6

Possessions: 700 sp. Solid gold idol (300 gp). 4 Alchemist’s fire.


Social Check DCs


Harbek Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. His skin is fair and his fingers are delicate and long. His brown hair is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: Harbek was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother.

Ideals: Fighting. Flaws: Lazy. Bonds: Job, Family. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Harbek Stoutale, Male Dwarf Warlock 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Quilla Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She is dressed in a clean tan cloak covering her clean studded leather, and her gloved hand is found clutching a ceremonial dagger. Her black hair is knotted and matted. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with a lost civilization.

History: Quilla was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Bonds: Attractive, Guardian, Adventurer, Poor. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Quilla Gummen, Female Gnome Warrior 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)9 (-1) 8 (-1)5 (-3)
Skills Nature +1, Persuasion -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp. 1 Simple lock.


Social Check DCs

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