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NPC Generator

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Advanced [show]


Erky Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair up. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business.

Ideals: Justice, Gifted. Bonds: Attractive, Job. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Erky Scheppen, Male Gnome Warlock 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nora Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a fancy red dress. Her hair is auburn and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Around other people she will do her best to conceal her emotions and appear jolly.

History: Nora was born in the east. At a young age she loved to build and create. Through the years after Nora was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Nora's father didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their daughter. She worked as a Actor, and she later adopted a second daughter.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with her absent father

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Nora Warmwater, Female Halfling Expert 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)8 (-1) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Jet (160 gp).


Social Check DCs


Williamina Hayley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is wavy and long. Her green eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family Williamina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Williamina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Opinionated, Justice. Bonds: Poor, Criminal record. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Williamina Hayley, Female Human Barbarian 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Himo Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He has a large blue mantle and cape that has been intricately interwoven into his white robe, and his gloved hand is found clutching a dagger. His chestnut hair is thinning but still full. He has a dull look in his hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Artistic, Philantrophist. Flaws: Secretive, Mundane. Bonds: Rich. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Himo Arnuanna, Male Elf Cleric 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 7 (-2)7 (-2)
Skills Medicine +0, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs

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