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NPC Generator

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Advanced [show]


Adam Atterton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He dresses like a well dressed Layabout does. He keeps his long golden hair kept up in a rat tail. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Job, Military. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Adam Atterton, Male Human Barbarian 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)15 (+2) 11 (+0)7 (-2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Nurkara Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'9" eastern woman, she likes to wear grey tank tops with violet skirt. With wild brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. She became a Ploughman soon after.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Nurkara Balderk, Female Dwarf Aristocrat 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Ishte Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case, and a wedding ring on her left hand. Her black hair is unkempt and raggedy. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to loving parents in a slum to the south. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic, Fearful. Bonds: In love, Poor. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Ishte Laughter, Female Tiefling Wizard 2
Medium (4'8") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 370 gp.


Social Check DCs


Margery Bradly, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a colorful flower in her silver hair. Her eyes are violet and catlike.

Personality: She dislikes all the random violence that takes place in the west. Margery is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Margery was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Margery took refuge in the large cave and found the beat up shortbow and armor she uses now. She has never given up on her painting dream.

Motivation: She would like to get married and retire; and to unite with her brother

Ideals: Pacifist, Artistic. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Margery Bradly, Female Human Adept 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs

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