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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Golm Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is renowned for his bright black suits and hats. His black hair is smooth and relatively long. This amber eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family Golm was born on a far northern desert where he grew up under the tutelage of his father, an expert Scribe. He used his abilities to trick people and travel the world for free.

Motivation: Marry his sister to traveling adventurers; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Slave, Criminal record, Immigrant, Family. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Golm Tinley, Male Half-Orc Bard 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 220 gp.


Social Check DCs


Trym Ainsworth, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Ideals: Athletic, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Ainsworth, Male Human Adept 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp. Malachite (15 gp).


Social Check DCs


Nadarr Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky black painted plate armor. His crest is silver and curly. He has gleaming, smiling red eyes.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He desires power and/or immortality; and wishes to resurrect an old love

Flaws: Insane, Shy. Bonds: Rich, In love, Adventurer. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Nadarr Verthisathurgiesh, Male Dragonborn Expert 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 8
Hit Points 1 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 3 (-4)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 380 gp.


Social Check DCs


Torgga Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is thinning but still full. This blue eyed southerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with a lost civilization.

History: Born in a small village she learned the ways of the warrior from her mother. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is searching for what she claims is her rightful reward.

Motivation: She is wracked by social anxiety; and meet up once more with her childhood friend

Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Torgga Bigtoe, Female Dwarf Warrior 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnome, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs

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