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NPC Generator

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Lvl.
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Advanced [show]


Mordai Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He has wavy blue hair. His red eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is a Jackalwere in disguise. Mordai abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Shy. Bonds: Military, Adventurer, Job. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Mordai Shame, Male Tiefling Rogue 2
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Callybon Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tight fitting tan shirt and pants. Her brown hair is cut short. Her brown unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Callybon was born the youngest of three triplets. She moved out west to avoid the crime she committed. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Disease, Insane. Bonds: Family, Criminal record. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Callybon Miggledy, Female Gnome Monk 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)8 (-1) 15 (+2)10 (+0)
Skills Arcana +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 5000 cp. Deep green spinel (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Ozyman Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Ozyman was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ozyman's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Addict, Antagonistic, Insane. Bonds: Poor. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Ozyman Goodearth, Male Halfling Monk 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 6 (-2)8 (-1)
Skills History +2, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Marastyr Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with violet skirt, and carries rapiers. She wears a feathered hat to cover her moderate length red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. She is able to fit into much smaller and tighter spaces than normal.

History: Her father raised her in a mountain cabin. Her family was turned out during the war. She and her family wandered east to less war torn lands. She got away from her former life and has fallen to alcoholism.

Motivation: To pay off her debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Addict, PTSD. Bonds: Nature. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Marastyr Daerdahk, Female Dwarf Rogue 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)4 (-3) 10 (+0)6 (-2)
Skills Religion -1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 600 sp.


Social Check DCs

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