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NPC Generator

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Advanced [show]


Hatae Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She sports yellow clothing, slightly heavier than average wear. With bright silver hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a font of random trivia from the lore and stories she has discovered

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Hatae Dalanthan, Female Half-Elf Adept 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 7 (-2)9 (-1)
Skills Religion +3, Stealth +1
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. 1 Superior lock.


Social Check DCs


Gimurt Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his black hair in a flapper bob. His eyes are blue and catlike.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Tanner, Gimurt learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Gimurt Silverstone, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)5 (-3) 15 (+2)13 (+1)
Skills Acrobatics +4, Religion -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 290 gp.


Social Check DCs


Stannor Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Stannor was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Stannor Smoothhands, Male Halfling Wizard 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)16 (+3) 8 (-1)16 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Ignan, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ahrim Moral, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his red hair in a pixie cut. His red eyes peer out from beneath his feathered green hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Bounty Hunter again; and expand his business

Flaws: Antagonistic, Ugly. Bonds: Adventurer, Job, Poor. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Ahrim Moral, Male Tiefling Druid 1
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. Jasper (60 gp). 2 Holy water.


Social Check DCs

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