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NPC Generator

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Advanced [show]


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of magic around his neck, and a sword on his belt. He has white fur. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Dilettante, who enjoyed hunting, Flame was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Flame was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Bonds: Enemies, Adventurer, Nature, Religious. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Flame Candle, Male Tabaxi Adept 3
Medium (5'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)9 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Jet (130 gp).


Social Check DCs


Arha Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has a large black mantle and cape that has been intricately interwoven into her white robe. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has always had a great fascination with Elven culture. She is afraid of women and trembles around them

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arha took refuge in the ruined castle and found the beat up bow and armor she uses now. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Elven compassion.

Flaws: Racist, Shy. Bonds: Attractive, Nature, In love. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Arha Cornish, Female Half-Orc Rogue 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)8 (-1) 15 (+2)8 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: Carnelian (40 gp). 1 Banded mail.


Social Check DCs


Cloud On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She carries with her a set of bows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her fur is brown and curly. Her blue eyes lackadaisically let the world flow into them.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is able to make almost anything out of random pieces of junk.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Cloud took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. She hasn't told them the truth, but wants to settle down with them.

Motivation: Her religion dominates her actions; and she has a crush on the local architect

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Has a crush, Religious. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cloud On the Water, Female Tabaxi Bard 2
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: Just what you see.


Social Check DCs


Mijira Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Her long silver crest is drawn into a two foot long braid. She has gleaming, smiling red eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the west. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She was granted martial powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Immigrant. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Mijira Imbixtellrhyst, Female Dragonborn Commoner 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Smoky quartz (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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