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NPC Generator

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Lvl.
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Advanced [show]


Rosalind Adley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Flattery will make her almost putty in your hands.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Selfish, Mundane. Bonds: Poor. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Rosalind Adley, Female Human Rogue 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4 Holy water.


Social Check DCs


Eida Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. Her black hair is drawn into a tight pony tail with a rose scrunchie. Her violet eyes peer out from beneath her small white hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Eida was born with her mother's beautiful face. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Eida Greenleaf, Female Halfling Paladin 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Gorfel Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. During his travels, Gorfel and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gorfel discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gorfel fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Flaws: Disease. Bonds: Immigrant, Job, Adventurer, Rich. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Gorfel Hackney, Male Half-Orc Bard 1
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Deception +2, History +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Bernard Rayden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears dark leathers with embroidery. His small hat is riddled with cuts and holes. He is baby faced.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Bernard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Bernard Rayden, Male Human Monk 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)9 (-1) 8 (-1)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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