Howard Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He has styled his auburn hair well, parting it to the left. His green unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Howard was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: To protect his home; and to clean up the streets
Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Guardian, Military. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 20 pp.
Lance Adley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and green handkerchief worn on his right side. He is portly but not overly obese. His white hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Cartwright business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He then took over the family business and is one of the better Cartwright for hire.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insane, Secretive. Bonds: Job, Criminal record. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 5 (-3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp.
Darrow Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair down. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Darrow was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Bather, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp).
Sybil L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright yellow dresses and hats. She carries a battered shortbow and tarnished halberd as well. She keeps her chestnut hair in a pixie cut. Her eyes are violet and beady.
Personality: She is business-like. She takes instructions and follows them to the letter. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born the only child of a wealthy merchant. She moved out south to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp.
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