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NPC Generator

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Advanced [show]


Ghaliver Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His moppish silver hair is in a traditional bowl cut. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Ghaliver was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 18th year, his parents were killed by a drow raid, leaving Ghaliver alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many drow want him driven away.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Enemies. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Ghaliver Kettlewhistle, Male Halfling Bard 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 9 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Beiro Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing violet shirts, loose pants, and blazers most of the time. His hair, while still mostly white, has prominent grey streaks. He is baby faced.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Logical. Flaws: Addict. Bonds: Attractive, Job. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Beiro Berevan, Male Half-Elf Wizard 3
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Immeral Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue cloak and cross-gartered tan stockings. His auburn hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Miller like his father before him.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Flaws: Addict, Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Immeral Erenaeth, Male Elf Expert 1
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)15 (+2) 14 (+2)5 (-3)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. Brown-green garnet (70 gp).


Social Check DCs


Morana Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She is bristling with hidden weapons, mostly lances and scythes. Her tied-back hair is white. Her eyes, though not visible through her cowl, are hazel.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Morana is combative with any and all who dare try her patience in the slightest.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Morana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morana. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture; and she desires power and/or immortality

Ideals: Justice. Flaws: Disease, Ugly. Bonds: Criminal record, Adventurer. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Morana Bofdann, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +1, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp. 1 Banded mail.


Social Check DCs

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