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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Damaia Swift, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her dark red hair, when down, is lengthy. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. As long as the job gets done she does not care how it got done.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Damaia was left her mother's suit of armor and trained in its use and care. She has dedicated herself to building a better trade route.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Military. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Damaia Swift, Female Tiefling Fighter 1
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs


Yurk Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy black pantaloons and a red scarf. His red hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Yurk Tickle, Male Half-Orc Rogue 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Chain shirt.


Social Check DCs


Geoffrey Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Guard. His hair is chestnut and curly. This brown eyed easterner is not easily forgotten.

Personality: He has always had a great fascination with Tabaxi culture. He plays an instrument quite well.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Server, but he got bored and became a Guard. He's also a talented Server, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and he feels kind of lost in life

Ideals: Artistic. Flaws: Racist, Depressed. Bonds: Family, Job. Occupation: Guard

Voice: Stutters

Attributes [hide]

Geoffrey Palomarez, Male Human Wizard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 5 (-3)9 (-1) 11 (+0)8 (-1)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Dabbledob Nackle, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in blue turtlenecks beneath a black coat with violet slacks. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Ploughman business at a young age. After coming to the age of reason, Dabbledob took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Logical, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Dabbledob Nackle, Male Gnome Cleric 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp. Freshwater pearl (10 gp).


Social Check DCs

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