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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eberdeb Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is greasy and uncared for. His fierce hazel eyes like to dwell on things.

Personality: Eccentric and domineering, Eberdeb will drive conversation. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Eberdeb hails from a village terrorized by brigands. In his 15th year, his parents were killed by a brigands raid, leaving Eberdeb alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Eberdeb Bafflestone, Male Gnome Commoner 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills History +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has dyed his greying black fur a little too much giving a sharp black color. His thin eyebrows rest above his beady hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Emerald lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Emerald In the Storm, Male Tabaxi Barbarian 1
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 10 (+0)8 (-1) 15 (+2)9 (-1)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 100 sp. Bloodstone (80 gp). 4 Thunderstones.


Social Check DCs


Morkral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his black hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Fortune-teller business at a young age. He moved out east to avoid the crime he committed. He now owns his own business.

Motivation: Further expansion of business; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Morkral Bloodkith, Male Dwarf Warrior 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 13 (+1)2 (-4)
Skills Performance -2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Bullseye lantern.


Social Check DCs


Rose Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in earthy colors with a white and blue handkerchief worn on her left side. She has shaved her head bald. Her face is scarred and worn.

Personality: While she acts the brute, she is far gentler than she would appear. She is able to fit into much smaller and tighter spaces than normal.

History: When she was but 5 years old her parents immigrated from the east. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Rose Stoutbridge, Female Halfling Aristocrat 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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