Blendaeth Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a green shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She keeps her rusty crest in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the west, certain she would find work there.
Motivation: To prove her worth to the world.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Mentor. Occupation: Detective
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. Jasper (70 gp).
Merla Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is well kept. Her eyes, though not visible through her cowl, are violet.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She receives visions of the future at random moments
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Baker for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Job, Rich. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Giant, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Sumnes Galanodel, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a simple blue robe with red stripes complete with hood. Her brown hair is still thick. Her ears are large.
Personality: She is overprotective of those who hire her services. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Bricklayer for the past few years.
Motivation: To be a Locksmith again; and further expansion of business
Flaws: Ugly. Bonds: Guardian, Criminal record, Rich, Job. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather.
Ar-Pratu Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear white clothing when he does not wear armor. His hair is long and white with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Ar-Pratu was born the youngest of three triplets. In his 11th year, his parents were killed by a dire rats raid, leaving Ar-Pratu alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent father
Ideals: Joker, Impeccable. Bonds: Job, Family, Enemies. Occupation: Mason
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1000 cp. 2 Thunderstones.
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