Delg Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times, and he perpetually has his club ready. His top hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Justice, Impeccable. Flaws: Ugly. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kathra Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman wears a robe, a symbol of the sun god around her neck, and a shortspear on her belt. Her clothes are grease stained in places. Her hair is long and chestnut with streaks of white, and is pulled back with small grey clips. Her eyes are green and beady.
Personality: She has a massive crush on the younger sibling of the Architect who has hired her part-time. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the east, but her parents moved at a very young age to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a crush on the local Animal Trainer; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp.
Moon Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears just a brown suit. She wears her red fur up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: Moon is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her; and seeks redemption
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Portia Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'8". She prefers to wear red clothing when she does not wear armor. Her silver hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Portia isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She comes from a rich western family. Her first spouse was a Marshal, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise her children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Logical, Fighting. Bonds: Rich, Family. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +4
Possessions: 150 gp. Sard (20 gp).
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