Alexandre Coombs, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His silver hair is unkempt and raggedy. His amber eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Alexandre was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Flaws: Ugly, Sensitive. Bonds: Poor, Military, Adventurer. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Oloric Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears brown painted combat armor at almost all times. With bright auburn hair and a scraggly beard. His green unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Mentor. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. Jet (130 gp).
Verna Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears light armors faded through time and improper care. She has slicked back red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is calm most of the time but flees social interaction. She takes great joy in being the best Mercenary in town.
History: She was raised in a white middle class family as the only child. Like her father and her sister before her, after school she went straight into learning to become a Mercenary. She has set out to sabotage the competition.
Motivation: She seems to be bored by most things; and she'd like to take her coworkers down a peg
Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp. Brown-green garnet (100 gp).
Ahlyssa Blakely, Female Human [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She has a penchant for wearing a ring with an oversized sapphire on her left hand. With wild silver hair. Her eyes, though not visible through her cowl, are brown.
Personality: Ahlyssa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is able to make almost anything out of random pieces of junk.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a giants raid, leaving Ahlyssa alone in the world. After a stint in an orphanage, she was adopted. She was granted druidic powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Ideals: Extrovert, Gifted. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 380 gp.
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