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NPC Generator

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Advanced [show]


Zûgor Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He carries a battered sickle and tarnished sword as well. His red hair is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zûgor is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Job, Rich. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Zûgor Kenley, Male Half-Orc Wizard 1
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)2 (-4) 11 (+0)9 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 3000 cp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Oriff Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her golden hair is lengthy and is close to two feet long. Her gray eyes dart from person to person to random spaces in the air.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform She became a Fortune-teller soon after.

Motivation: To end her boredom; and further expansion of business

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Slave, Job. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Oriff Bigtoe, Female Dwarf Aristocrat 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp.


Social Check DCs


Dariff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. She has styled her blonde hair well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Dariff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her first spouse was a Bellfounder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She then took over the family business and is one of the better Mercenary for hire.

Motivation: Find a way to reverse the transformation of her brother.

Flaws: Shy. Bonds: Family, Poor, Job. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Dariff Goldfinder, Female Dwarf Ranger 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 11 (+0)7 (-2) 12 (+1)4 (-3)
Skills Acrobatics -1, Arcana +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Right-Handed Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a feathered hat to hide her balding. She has several tiny jet earrings on each ear.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Right-Handed hails from a village terrorized by drow. Through the years after Right-Handed was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Right-Handed's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Find a way to reverse the transformation of her brother; and she wants revenge against drow

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Right-Handed Timber, Female Tabaxi Paladin 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs

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