Serpent Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light brown in addition to tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her gray fur is kept up in a ponytail inside a Stetson hat. This green eyed southerner is not easily forgotten.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the south to a Guard, Serpent learned a great deal about her father's area of expertise. A gifted student she started as a Barber, but she got bored and became a Guard. In the meantime she has taken over work as a Guard and occasionally as a mercenary.
Motivation: To settle down with her crush; and further expansion of business
Flaws: Sensitive, Impulsive. Bonds: Job, Adventurer, Has a crush. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 7000 cp.
Callybon Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and she perpetually has her greataxe ready. She is bald on top and has large auburn tufts of hair around her ears. She tend to wears goggles to shield her eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with finding treasure.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Adventurer, Religious. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. Sardonyx (50 gp). 1 Banded mail.
Thorpe Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears a weathered and beat up set of banded mail beneath an oversized white coat. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Thorpe is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Extrovert, Optimist. Flaws: Insane. Bonds: Poor. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 70 gp.
Elegant In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'8" eastern woman, she wears tattered old clothes. Her long brown fur is drawn into a two foot long braid. She has a dull look in her copper eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She receives visions of the future at random moments
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She wants revenge against gnolls; and someone believes her a fraud
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Immigrant, Enemies. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 130 gp.
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