Gynnie Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female is wearing colorful clothing, dressed as a Assassin. She is tall, broad shouldered and powerfully built. Her head has been shaved. Her hazel eyes are slightly larger than normal.
Personality: She is calm most of the time but flees social interaction. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born into a rich family. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion; and sabotage a competitor
Flaws: Ugly, Shy, Fearful. Bonds: Rich, Job, Family. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
Megren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She is physically well-built. Her bronze crest, when down, is lengthy. This gold eyed northerner is not easily forgotten.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since lost track of the people in her past.
Motivation: Retire the richest woman in the north; and her relatives are trying to arrange a marriage
Ideals: Persistence, Entrepeneur. Flaws: Disease. Bonds: In love, Family. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 6000 cp. 1 Masterwork Light steel shield.
William Kendall, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His silver hair is lengthy. His green eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end; and to be a laborer again
Ideals: Artistic. Bonds: Religious, Nature, Job, Has a crush. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Cask Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her gray fur is lengthy and is close to two feet long. Her amber eyes peer out from beneath her deerstalker pastel hat.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Cask enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to loving parents in a slum to the west. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Persistence. Flaws: Racist, Hedonist. Bonds: Poor. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
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