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NPC Generator

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Advanced [show]


Jacoba Kensley, Female Human [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She wears her black hair up. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The war was a terrible time for her, and Jacoba does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a Tailor, her mother struggled to pay the bills. When Jacoba reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle.

Flaws: Ugly, Cynical, Depressed. Bonds: Military, Poor. Occupation: Scribe

Voice: French accent

Attributes [hide]

Jacoba Kensley, Female Human Fighter 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 160 gp.


Social Check DCs


Antinua Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern woman wears tight fitting clothing which further accentuates her frame. She wears a colorful flower in her white hair. She is baby faced.

Personality: She is overprotective of those who hire her services. She can't help but pocket interesting objects she comes across

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her family was turned out during the war. She and her family wandered east to less war torn lands. She used her abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Artistic. Flaws: PTSD. Bonds: Attractive, Guardian, Criminal record. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Antinua Cooper, Female Half-Elf Warlock 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 gp.


Social Check DCs


Beatrice Branson, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of nunchakus on her belt, each one with a sapphire on the hilt. Her white hair is cut short. She wears large thick round spectacles.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beatrice Branson, Female Human Adept 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Burana Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her gold crest is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with music.

History: Born to a pair of adventurers, Burana grew up listening to her father's many stories. Cursed with a spirit at a very young age, Burana has worked very hard to control her curse. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Retire the richest woman in the east; and to reunite with her old friends

Ideals: Disciplined, Artistic, Entrepeneur. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Burana Kimbatuul, Female Dragonborn Adept 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 310 gp. 1 Silver holy symbol.


Social Check DCs

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