Three Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown coat over a black low-cut shirt, and a top hat upon his head. His lavender fur is matted, messy, and big. This green eyed easterner is not easily forgotten.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the east, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Adventurer, Job, Immigrant, Religious. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Aramil Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His hair, while still mostly golden, has prominent grey streaks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aramil's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge
Flaws: Addict, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Brass mug with jade inlays (200 gp). 1 Breastplate.
Dain Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and is typically in his Locksmith uniform. His right leg appears badly burned and disfigured. His hair is golden and very short. His skin is flawless and his blue eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Dain was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Athletic. Bonds: Job, Attractive, In love. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Ridaro Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her whole body is exceptionally muscular. She has moderate length blonde hair. Her eyes are brown and she is always smoking a pipe.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born in the east. Through the years after Ridaro was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Ridaro's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To end her boredom; and she's repulsed by the pc
Flaws: Antagonistic, Mundane. Bonds: Immigrant, Attractive, Rich. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 5 (-3) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 130 gp.
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