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NPC Generator

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Advanced [show]


Mreksh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His rusty crest is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Family. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Mreksh Nemmonis, Male Dragonborn Warrior 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


William Abram, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is generally shirtless and showing off his tattooed chest. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Flaws: Insane, Shy, Antagonistic, Disease, Depressed. Bonds: Mentor. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

William Abram, Male Human Ranger 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)14 (+2) 7 (-2)10 (+0)
Skills Athletics +1, Investigation +4
Senses Passive Perception 8
Languages Common, Sylvan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Euphemia Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a white and tan handkerchief worn on her left side. She sports golden long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Euphemia is depressed about a lot of things. She tends to be a nihilist. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Marry her sister to traveling adventurers; and she is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane, Depressed. Bonds: Rich, Adventurer, Family. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Euphemia Hogcollar, Female Halfling Fighter 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 7 (-2)7 (-2)
Skills Athletics +1, Persuasion +0
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp.


Social Check DCs


Anverth Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue coat over a brown low-cut shirt, and a feathered hat upon his head. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are hazel and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: He was born in a small desert village. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers.

Ideals: Joker, Persistence. Bonds: Poor, Nature, Immigrant. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Anverth Sympony, Male Gnome Expert 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)11 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 320 gp.


Social Check DCs

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