Marbas Glee, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'6" southern man, he is wearing a perfectly clean shirt and pair of pants. He has wavy blue hair. He has gleaming, smiling gold eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Marbas was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk
Ideals: Extrovert. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer, Rich. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Red garnet (80 gp). 1 Masterwork Common Melee.
Hugolina Copeland, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tight fighting clothing, which leaves very little to the imagination. With wild red hair. She is baby faced.
Personality: Overbrimming with self-confidence, Hugolina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Hugolina lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 500 sp.
Zanna Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a simple blue robe with yellow stripes complete with hood. She keeps her silver hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Zanna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born on a small isolated farm. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by goblins. Zanna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: A need for knowledge about a nearby landmark; and revenge
Ideals: Extrovert, Athletic. Bonds: Enemies, Nature, Adventurer. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Osah Righteous, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her white hair is slicked back into a classic pompadour. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She got into the Healer business at a young age. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Healer for the past few years.
Motivation: Expand her business; and she's in love
Ideals: Logical. Flaws: Addict, Secretive, Fearful. Bonds: Job, Has a crush. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Hematite (12 gp).
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