Leucis Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: 5'7" and muscular, this southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. Bloodstone (80 gp). 1 Masterwork Common Ranged Weapon.
Borun Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying black hair a little too much giving a sharp black color. His brown eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the south to a Masseuse, Borun learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 3 years.
Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark
Bonds: Rich, Enemies, Job, Adventurer. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Ignan
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Superior lock.
Ridaro Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Dyer does. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a colorful flower in her silver hair. She is baby faced.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of a Architect, who enjoyed hunting, Ridaro was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has worked as a Dyer like her father before her.
Motivation: A deep hatred of orcs; and to be a architect again
Ideals: Impeccable. Bonds: Job, Attractive, Enemies, Nature. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Windy Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His fur, while still mostly red, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Sold as a small child to a slaver, Windy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor, Slave. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 30 gp.
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