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NPC Generator

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Advanced [show]


Morkral Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His hair is blonde and very short. His fierce violet eyes like to dwell on things.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Morkral took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Gifted. Flaws: Ugly, Insane, Addict. Bonds: Rich. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Morkral Holderhek, Male Dwarf Druid 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 6 (-2)8 (-1)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Sardonyx (70 gp).


Social Check DCs


Ur-Dag Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who dresses in white turtlenecks beneath a brown coat with grey slacks, he is not a threatening figure. His golden hair is unkempt and raggedy. His violet eyes have a joyful gleam in them most of the time.

Personality: Ur-Dag wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: Ur-Dag was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. After coming to the age of reason, Ur-Dag took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Ur-Dag Roscoe, Male Half-Orc Commoner 1
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 7 (-2)2 (-4)
Skills Acrobatics +2, Animal Handling +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp. Deep green spinel (100 gp).


Social Check DCs


Malquis Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. She has red hair. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She takes great joy in being the best Stableman in town.

History: The child of northern immigrants she idolized her father. After coming to the age of reason, Malquis took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Stableman soon after.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Malquis Estevan, Female Half-Elf Wizard 3
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)8 (-1) 8 (-1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Sumnes Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she dresses in tan turtlenecks beneath a black coat with green slacks. Her top hat is riddled with cuts and holes. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is mildly Elf supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the west, but her parents moved at a very young age to the north. Her father was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.

Motivation: A strong sense of loyalty to Dragonborn people; and someone believes her a fraud

Ideals: Philantrophist, Persistence. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Sumnes Yaeldrin, Female Elf Expert 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)9 (-1) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Bloodstone (60 gp).


Social Check DCs

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