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NPC Generator

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Advanced [show]


Shadow Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Fortune-teller does. She has lavender fur. She has gleaming, smiling blue eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is lazy and tries to find solutions quickly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Emotional, Lazy. Bonds: Job, Immigrant. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Shadow Of Ale, Female Tabaxi Aristocrat 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 8 (-1)5 (-3)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Quarethon Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His rusty crest is lengthy. His eyes are red and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: Quarethon was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Quarethon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Guard

Voice: Raspy

Attributes [hide]

Quarethon Daardendrian, Male Dragonborn Barbarian 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 15 (+2)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 gp. Lapis lazuli (4 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shaká Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His tied-back hair is brown. His thin eyebrows rest above his beady violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west, but his parents moved at a very young age to the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Shaká Lindsey, Male Half-Orc Fighter 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)6 (-2) 12 (+1)9 (-1)
Skills Arcana +0, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 190 gp. Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (300 gp). A delicate silver chain set with a tourmaline (50 gp).


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He usually wears his grey robe and has his hammer always slung over his shoulder, marred by teas. His hair is golden and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Ugly, Depressed, Racist, Fearful. Bonds: Military. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Hayhurst, Male Human Warrior 2
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 5 (-3)14 (+2) 15 (+2)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 320 gp.


Social Check DCs

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