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NPC Generator

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Advanced [show]


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Animal Trainer in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Krimmon Jamjar, Male Halfling Wizard 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)11 (+0) 6 (-2)5 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Dell Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is still thick. She wears large thick round spectacles.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is a Hag in disguise. When Dell reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Sage job now, and dutifully fulfills any obligations she has.

Motivation: She has passion for adventuring and risk; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Military, Job. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Dell Stoutman, Female Halfling Cleric 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Athletics -1
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 110 gp.


Social Check DCs


Sammal Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Bonds: Poor, Has a crush, Adventurer, Criminal record. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Sammal Shame, Male Tiefling Expert 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 2 Holy water.


Social Check DCs


Hubert Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his golden hair up. His ears are large.

Personality: Hubert wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Hubert Wheatley, Male Human Barbarian 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)7 (-2) 5 (-3)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. Amethyst (100 gp).


Social Check DCs

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