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NPC Generator

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Advanced [show]


Ulfgar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. His chestnut hair is slicked back into a classic pompadour. His fierce violet eyes like to dwell on things.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is a Lycanthrope in disguise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Criminal record, Nature, Adventurer. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Ulfgar Rumnaheim, Male Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. 2 Thunderstones.


Social Check DCs


Ermina Hackney, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and she perpetually has her hammer ready. She wears her brown hair down. Her blue eyes dart from person to person to random spaces in the air.

Personality: Ermina wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She believes the world needs to unite to get rid of goblins once and for all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her father out around the business and became quite the natural. She became a Roofer soon after.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting, Disciplined. Bonds: Enemies, Rich, Job. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Ermina Hackney, Female Human Ranger 2
Medium (4'7") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alberich Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His whole body is exceptionally muscular. His red hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Alberich is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Brewer soon after.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Flaws: Disease. Bonds: Immigrant, Enemies, Family, Job. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Alberich Broodfist, Male Dwarf Adept 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Orc, Giant
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 gp.


Social Check DCs


Osco Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small island village. Osco was born on a far eastern island where he grew up under the tutelage of his mother, an expert Mason. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Nature, Immigrant. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Osco Silvereyes, Male Halfling Rogue 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 8 (-1)10 (+0) 6 (-2)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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