Murook Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). Her white hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is almost excessively polite to everyone, even when angry. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Murook was born the youngest of three triplets. Her first spouse was a Layabout, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has comitted a past crime that haunts her to this day; and her spouse's relatives view her with great suspicion
Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Family, Criminal record. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. Tourmaline (130 gp).
Chassath Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left leg. She prefers to wear green pants and tee shirts. She wears her red crest down. She has a dull look in her red eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She served in the navy to pay for her family's outstanding loans. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Military. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 700 sp.
Srorthen Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His crest is red and curly. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.
History: He got into the Carter business at a young age. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Professionalism. Flaws: Ugly, Sensitive. Bonds: Job, Adventurer. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 6
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 3 (-4) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -2 / 1d4-4, Grapple +2
Possessions: 1000 cp. An abacus with copper, silver and gold markers (140 gp).
Mozikth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is greying and his face has many wrinkles. His eyes are a pleasant gold.
Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Mozikth lived on a farm with his mother, near the main road leading to a nearby town. Mozikth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Logical. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 6000 cp.
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