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NPC Generator

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Advanced [show]


Nutae Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple blue robe with white stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long golden beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Interpreter, Nutae learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Professionalism. Bonds: Attractive, Job, Slave. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Nutae Fasharash, Male Elf Rogue 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 5 (-3)13 (+1)
Skills Insight -1, Performance +3
Senses Passive Perception 7
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Cumpen Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a blue Stetson hat and blue clothes, she is not a threatening figure. Her long brown hair reaches down to her waist. Her hazel unseeing eyes seem to look past you.

Personality: She exudes charisma. She is a tour de force of persuasion. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the south to a Mayor, Cumpen learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with her childhood friend

Flaws: Disease, Greedy. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Cumpen Quillsharpener, Female Gnome Adept 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Gynnie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple white robe with brown stripes complete with hood. Her long red hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gynnie took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She has dedicated herself to building a better trade route.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Gynnie Stoutman, Female Halfling Fighter 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Arnold Spaulding, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright grey suits and hats. His brown hair and beard is wavy and long. His eyes are likewise green. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Arnold was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his brother; and seeks redemption

Ideals: Joker. Bonds: Attractive, Job, Rich, Criminal record, Family. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Arnold Spaulding, Male Human Fighter 2
Medium (5'2") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 gp. Red spinel (50 gp). Obsidian (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs

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