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NPC Generator

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Advanced [show]


Whurdred Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She pushes her goals aggressively. She is also a coward if confronted.

History: When she was but 4 years old her parents immigrated from the south. Whurdred was born on a far southern desert where she grew up under the tutelage of her father, an expert Ruler. She left for the south, certain she would find work there.

Motivation: Wants to work out more often; and she feels threatened by others

Ideals: Athletic. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Whurdred Dankil, Female Dwarf Wizard 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)6 (-2) 9 (-1)9 (-1)
Skills Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Bree Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a red wide-brimmed hat and red clothes. Her whole body is exceptionally muscular. Her hair is always cut to a buzz. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a criminal king-pin and mafia family She has had some formal painting training, and achieved minor success. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Optimist, Artistic. Flaws: Addict, Hedonist. Bonds: Immigrant, Criminal record. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Bree Nimblefingers, Female Halfling Ranger 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Chrysoberyl (130 gp).


Social Check DCs


Robbie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is well dressed, constantly wearing a red suit, blue shirt, and pastel tie. She is an epitome of beauty. Sporting a golden mohawk this woman's hair draws a lot of attention. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful brothel owner made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She got away from her former life and has fallen to alcoholism.

Motivation: Further expansion of business; and balancing her hectic life and new interpreter responsibilities is difficult

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robbie Wildheart, Female Halfling Druid 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 4 (-3)13 (+1) 9 (-1)4 (-3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Amber (150 gp). 4 Tanglefoot bags.


Social Check DCs


Zunn Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His black hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Zunn wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Glassblower, who enjoyed hunting, Zunn was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Disciplined, Justice. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Zunn Landon, Male Half-Orc Barbarian 1
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)2 (-4) 14 (+2)7 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 160 gp.


Social Check DCs

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