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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Baggi Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears black leather gloves, a black jacket, and tight pants. Her hair is always cut to a buzz. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Around other people she will do her best to conceal her emotions and appear jolly.

History: Baggi was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Doesn't want to be a Server and was forced into it by her family; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Terse, Shy. Bonds: Job, Criminal record, Family. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Baggi Berkeley, Female Half-Orc Cleric 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Charles Compton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in brown turtlenecks beneath a violet coat with black slacks. He has a black handlebar mustache and slicked back black hair. His green eyes have a joyful gleam in them most of the time.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is a Jackalwere in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Ideals: Extrovert. Flaws: Impulsive. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Charles Compton, Male Human Expert 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Wymar Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has a moderate pudge and is not very fit. His red hair is cut jaggedly and amateurishly. He has gleaming, smiling violet eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Hedonist, Disease. Bonds: Criminal record, Mentor. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Rodney, Male Human Wizard 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp.


Social Check DCs


Nuraval Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a white scarf. He has a moderate pudge and is not very fit. He keeps his red hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He was granted druidic powers by his dying sister.

Motivation: Revenge; and many goblins want him driven away

Ideals: Opinionated, Justice, Gifted. Bonds: Immigrant, Enemies. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Nuraval Goldfinder, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)8 (-1) 8 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp.


Social Check DCs

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