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NPC Generator

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Advanced [show]


Alice Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in yellow turtlenecks beneath a green coat with tan slacks. Her silver hair is lengthy. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born to loving parents in a slum to the north. Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Alice Kemmerer, Female Half-Elf Wizard 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 13 (+1)6 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Jet (100 gp).


Social Check DCs


Morkral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. He has wavy white hair. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morkral Ungart, Male Dwarf Wizard 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 11 (+0)6 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp.


Social Check DCs


Bolhild Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing the road beaten gear of a warrior. She is tall, broad shouldered and powerfully built. Her moppish auburn hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She never swears and excessively uses polite adverbs when speaking. A true patriot, Bolhild would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Mason business at a young age. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bolhild took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She became a Mason soon after.

Motivation: A strong sense of loyalty to Tiefling people; and expand her business

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Military, Job, Nature. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Bolhild Helcral, Female Dwarf Monk 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Donella Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and carries ceremonial daggers. Her blonde hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Rich, Military. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Donella Gimlen, Female Gnome Fighter 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs

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