Gardain Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears a custom-built plate barding that's adorned with grey lining and desert motifs. His left hand appears badly burned and disfigured. His wide-brimmed hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Courier
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 20 (+5) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp.
Seere Chant, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is renowned for her bright black dresses and hats. She keeps her black hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Stoic and calm, she prefers to meditate than take action. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seere took refuge in the ruined castle and found the beat up mace and armor she uses now. She inherited the family business which she has now maintained for 3 years.
Motivation: She feels kind of lost in life; and balancing her hectic life and new bellfounder responsibilities is difficult
Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Attractive, Job, Nature. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 30 pp. 1 Everburning torch.
Astar Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has moderate length silver hair. His eyes are likewise gold.
Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Astar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Astar. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting. Flaws: Addict, Disease. Bonds: Criminal record. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 6 (-2) | 12 (+1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. An abacus with copper, silver and gold markers (110 gp). 1 Masterwork Heavy steel shield.
Nala Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her rusty crest is long and unkept. She has a tattooed face.
Personality: She is witty, but her monotone delivery comes off as unnerving She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she's looking for her big break
Ideals: Athletic, Joker. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Body Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 16000 cp.
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