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NPC Generator

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Advanced [show]


Cask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. He has moderate length brown fur. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Server profession.

History: Gifted from a young age, Cask studied abroad. He worked as a nervous Bounty Hunter and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Cask Fang, Male Tabaxi Expert 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 400 sp. Chalcedony (50 gp).


Social Check DCs


Tanglar Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing a long, white cloak, he is not a threatening figure. He has moderate length blonde hair. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 6 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and a strong sense of loyalty to gnomish people

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Immigrant, Criminal record. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Tanglar Heiser, Male Half-Orc Commoner 3
Medium (6'6") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 7 (-2)9 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 8
Languages Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Quarion Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. His small hat is riddled with cuts and holes. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Quarion lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Job, Adventurer, Family, Debt. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Quarion Accord, Male Half-Elf Fighter 2
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 cp. 1 Hourglass.


Social Check DCs


Brottor Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. His auburn hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with writing.

History: When he was but 4 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to reunite with his absent mother

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Brottor Burrowfound, Male Dwarf Adept 3
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)13 (+1) 7 (-2)9 (-1)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Moonstone (50 gp). Moss agate (7 gp).


Social Check DCs

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