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NPC Generator

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Advanced [show]


Balam Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has a moderate pudge and is not very fit. His red hair is singed and shortened. He has a dull look in his silver eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Balam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and he is greedy

Flaws: Ugly. Bonds: Family, Mentor, Job, Rich. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Balam Flaw, Male Tiefling Warlock 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 120 gp. Golden pearl (140 gp).


Social Check DCs


Bethrynna Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in earthy colors with a yellow and blue handkerchief worn on her right side. She keeps her long golden hair kept up in a rat tail. She wears a mask on her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a small toy that she constantly fidgets with.

History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels that her past leaves her morally obligated to help; and she is currently in port desperately looking for someone to get her out

Ideals: Disciplined. Flaws: Addict, Shy. Bonds: Criminal record, Slave. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Bethrynna Thompson, Female Half-Elf Bard 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)6 (-2) 9 (-1)4 (-3)
Skills Performance -1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Lone In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her gray fur. She has gleaming, smiling copper eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her homeland was ravaged by war and she spent much of her life rebuilding it. During her travels, Lone and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lone discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Lone fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Flaws: PTSD, Disease. Bonds: Rich, Attractive, Religious, Adventurer. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Lone In Shadow, Female Tabaxi Commoner 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)8 (-1) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Srorthen Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a green suit. His crest is bronze and very short. His thin eyebrows rest above his beady gold eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Flaws: Ugly. Bonds: Immigrant, Job, Family, Mentor. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Srorthen Verthisathurgiesh, Male Dragonborn Cleric 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 90 gp.


Social Check DCs

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