Ovak Copeland, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She is bald on top and has large brown tufts of hair around her ears. She has brown eyes.
Personality: Ovak is depressed about a lot of things. She tends to be a nihilist. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Flaws: Ugly, Depressed, Racist. Bonds: Rich, Religious. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. 1 Banded mail.
Cory Clive, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His silver hair is styled in orderly dreadlocks. His gray eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Herbalist mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He is content; and to end his boredom
Flaws: Ugly, Secretive, Mundane, Disease. Bonds: Enemies. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Carrie Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries a battered trident and tarnished whip as well. His red hair is unkempt and raggedy. He has amber eyes and a blue hat with a black feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Carrie was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Carrie was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Carrie's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 6 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. 2 Antitoxin.
Melissa Clayton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of magic on her torso. She has a moderate pudge and is not very fit. She keeps her long red hair kept up in a rat tail. Her eyes, though not visible through her cowl, are amber.
Personality: While she acts the brute, she is far gentler than she would appear. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in a small village she learned the ways of the warrior from her father. Her father took her hunting and taught her how to get in the mind of other creatures. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister
Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Nature, Family. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp. Silver ewer (50 gp). 1 Masterwork studded leather.
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