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NPC Generator

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Tricking Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'8" southern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her beige fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is fixated on the number 8. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is lazy, self-centered, vain, and jealous.

History: Born in the south to a Marshal, Tricking learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Marshal. She was always very intelligent and has formed a secret society of specialists.

Motivation: Expand her business; and balancing her hectic life and new marshal responsibilities is difficult

Flaws: Insane, Selfish, Secretive. Bonds: Job. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Tricking Timber, Female Tabaxi Druid 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 4 (-3)8 (-1) 10 (+0)14 (+2)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 sp. Deep green spinel (50 gp). Eye agate (5 gp). 1 Breastplate.


Social Check DCs


Vlorn Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Vlorn was left his father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Vlorn Shadowquick, Male Halfling Druid 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)8 (-1) 8 (-1)11 (+0)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Reynard Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a yellow poncho over his likewise colored trousers and shirt and is in decent physical shape. He keeps his white hair in a pixie cut. His fierce brown eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a plains tribe. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his daughter; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Crosis, Male Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 12 (+1)8 (-1) 15 (+2)7 (-2)
Skills Investigation +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (60 gp). Banded agate (14 gp). Malachite (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Efferil Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. His tied-back hair is red. His green eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Impeccable. Bonds: Nature, Immigrant. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Efferil Casilltenirra, Male Half-Elf Warrior 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs

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