Trynnicus Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Crown-heir uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His gold crest is kept up in a ponytail inside a top hat. His eyes are red and catlike.
Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trynnicus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love
Flaws: Shy, Mundane. Bonds: Job, Poor, In love. Occupation: Crown-heir
Voice: Stutters
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 150 gp.
Gargax Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" northern man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His silver crest is heavily combed to the right. He has a dull look in his red eyes.
Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear
Ideals: Professionalism. Flaws: Hedonist, Mundane, Fearful. Bonds: Job. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp.
Flask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He has wavy orange fur. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the south; and he is unsatisfied with his job
Ideals: Fighting, Philantrophist, Extrovert, Entrepeneur. Bonds: Mentor. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Climber’s kit.
Driindar Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black tunic with tan highlights, and long blue pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her rusty crest is braided into rings. Her gold eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is skeptical of what others tell her and is slow to trust.
History: Driindar was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After a long history of fighting, Driindar and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 210 gp.
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