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NPC Generator

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Advanced [show]


Azdûsh Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered whip and tarnished mace as well. He wears his black hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Azdûsh wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 7 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Fighting, Disciplined, Athletic. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Azdûsh Soames, Male Half-Orc Druid 1
Medium (6'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 7 (-2)5 (-3)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp. Jasper (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cartwright does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy silver beard and wild silver hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Fargrim wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... A true patriot, Fargrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Fargrim was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He became a Cartwright soon after.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Bonds: Job, Attractive, Military. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fargrim Loderr, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 9 (-1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Uzza Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple green robe with blue stripes complete with hood. She carries with her a set of glaives on her belt, each one with a amethyst on the hilt. Her red hair has been sun bleached extensively. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Uzza was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Uzza's mother didn't care for her much, and the feeling was mutual. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south.

Ideals: Fighting, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Uzza Laughter, Female Tiefling Rogue 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)5 (-3) 10 (+0)14 (+2)
Skills Acrobatics +0, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4

Possessions: 110 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Watson Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has moderate length golden hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: Born to a pair of adventurers, Watson grew up listening to his mother's many stories. After coming to the age of reason, Watson took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Watson Kettlewhistle, Male Halfling Druid 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 5 (-3)11 (+0) 7 (-2)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 190 gp.


Social Check DCs

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