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NPC Generator

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Advanced [show]


Purson Twist, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, green, dusty cloak. His long black hair is drawn into a two foot long braid. His white unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of northern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Ugly, Disease, Terse. Bonds: Immigrant, Nature. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Purson Twist, Male Tiefling Druid 1
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp.


Social Check DCs


Harbek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Dyer. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Harbek was raised in a hard working conservative environment. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Harbek began to lead the lost caravan. He became a Dyer soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Harbek Trueanvil, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)12 (+1) 11 (+0)8 (-1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Ethereal Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her beige fur is long and unkept. She has blue eyes and a brown hat with a red feather.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She can't help but pocket interesting objects she comes across

History: Ethereal was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Ethereal Mist, Female Tabaxi Adept 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 13 (+1)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp.


Social Check DCs


Gerald Vance, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He dresses like a well dressed Barrister does. His hair is always cut to a buzz. His thin eyebrows rest above his beady brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Barrister.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Military. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Gerald Vance, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)9 (-1) 8 (-1)8 (-1)
Skills Investigation +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs

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