Fibblestib Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long silver beard, and similarly colored long hair. He has several tiny jet earrings on each ear.
Personality: Fibblestib is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Fibblestib is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Family, Mentor. Occupation: Servant
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 20 (+5) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Gnoll, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Ermina Hayhurst, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her black hair is smooth and relatively long. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise she seems alert and responsive.
History: Ermina was born with her mother's beautiful face. Ermina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ermina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Ermina managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She wants to get laid; and she feels that her past leaves her morally obligated to help
Ideals: Professionalism. Bonds: Attractive, Adventurer, Criminal record, Rich, Has a crush. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
Possessions: Chrysoberyl (80 gp).
Baelitae Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is singed and shortened. She wears crescent spectacles with a black brim.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep.
Ideals: Entrepeneur, Athletic, Joker. Flaws: Ugly, Insomniac. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 8 (-1) | 6 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Brass mug with jade inlays (200 gp).
Simon Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears brown cloth garments or leather armor. His hair is long and auburn with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He has gray eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.
History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Simon's father didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.
Motivation: Regain custody of his son; and to reunite with his absent father
Ideals: Gifted. Flaws: Cynical, Antagonistic. Bonds: Poor, Family. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 260 gp. 1 Hourglass.
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