Garl Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears white painted combat armor at almost all times. His black hair is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by brigands. Garl was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away
Ideals: Justice. Flaws: Addict. Bonds: Enemies, Religious. Occupation: Soapmaker
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 7
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Fulbar Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His black hair is thinning but still full. He has a dull look in his brown eyes.
Personality: Aggressive, abrasive, and angry, Fulbar embodies much of what other species detest in the Halflings. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Military, Immigrant. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 130 gp. 1 Disguise kit.
Traulam Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a long, blue, dusty cloak. Her chestnut hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a font of random trivia from the lore and stories she has discovered
History: Born in the south to a Guard, Traulam learned a great deal about her mother's area of expertise. She worked as a nervous Guard and found it very stressful. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Expand her business.
Ideals: Logical. Flaws: Ugly. Bonds: Job, In love. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 pp. 1 Masterwork Uncommon Weapon.
Oblar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely white suit with grey socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is cut jaggedly and amateurishly. His eyes are green and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Oblar hails from a village terrorized by illithids. In his 17th year, his parents were killed by a illithids raid, leaving Oblar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Oblar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Someone believes him a fraud.
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp. Silver comb with moonstones (100 gp).
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