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NPC Generator

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Advanced [show]


Susannah Chatham, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and she perpetually has her crossbow ready. Her brown hair is cut jaggedly and amateurishly. Her eyes are blue and catlike.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Opinionated, Pacifist. Bonds: Religious, Mentor. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Susannah Chatham, Female Human Expert 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 10 (+0)8 (-1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. Brown-green garnet (60 gp).


Social Check DCs


Boddynock Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He is well dressed, but even with his fine clothing he looks run-down. His silver hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Boddynock abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Boddynock Miggledy, Male Gnome Paladin 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 10 (+0)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp.


Social Check DCs


Arannis Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears a wide-brimmed hat to cover his moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Arannis's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Arannis Qualanthri, Male Half-Elf Adept 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 6 (-2)4 (-3) 12 (+1)13 (+1)
Skills Performance +3, Religion -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp.


Social Check DCs


Dûshrat Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. After a long history of fighting, Dûshrat and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Passionate, Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Rich, Adventurer. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Dûshrat Bradley, Male Half-Orc Commoner 1
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)3 (-4) 12 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs

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