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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pelt Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears professional attire. She wears a colorful flower in her yellow fur. She wears round tiny glasses practically rammed into her face.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A true patriot, Pelt would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is a Jackalwere in disguise. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Military, Adventurer. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Pelt Of Snakes, Female Tabaxi Wizard 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp. Jasper (60 gp). 1 Chain shirt.


Social Check DCs


Ulblyn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a red and violet robe with the hood down. His brown hair is cut short. His eyes are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and wants to open a new tavern

Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Ulblyn Hogcollar, Male Halfling Druid 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 7 (-2)10 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Bertram Lancaster, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky brown painted plate armor. His white hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Bertram was born with his mother's beautiful face. He was taken from his home at a very young age. He has achieved small success as a Guard.

Motivation: He is unsatisfied with his job; and he is content

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Slave, Job. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Lancaster, Male Human Commoner 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her hair is always cut to a buzz. She has gray eyes and a brown hat with a red feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Adventurer, Job, Criminal record, Rich, Religious. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Sannl Trueblood, Female Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 6 (-2)7 (-2)
Skills Perception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 360 gp. Sard (40 gp). White pearl (140 gp). Golden yellow topaz (300 gp).


Social Check DCs

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