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NPC Generator

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Advanced [show]


Tyna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and prefers to wear white clothing when she does not wear armor. She keeps her blonde hair in a flapper bob. This brown eyed southerner is not easily forgotten.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Tyna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Flaws: Fearful, Mundane. Bonds: Job, Poor. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Tyna Wildheart, Female Halfling Monk 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 4 (-3)11 (+0) 10 (+0)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. A miniature golden chest with tiny emeralds lining the top (180 gp).


Social Check DCs


Murook Law, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears light armors faded through time and improper care. Her hair is greying and her face has many wrinkles. Her green eyes have a joyful gleam in them most of the time.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She plays an instrument quite well.

History: Murook was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Murook Law, Female Half-Orc Aristocrat 2
Medium (4'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)8 (-1) 13 (+1)6 (-2)
Skills Perception +3, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 380 gp.


Social Check DCs


Phelaia Quest, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses well, wearing black shirts, loose pants, and blazers most of the time. She wears a colorful flower in her red hair. Her white eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy and tries to find solutions quickly.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her father was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her writing dream.

Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Artistic, Impeccable. Flaws: Lazy. Bonds: Attractive. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Phelaia Quest, Female Tiefling Monk 2
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)7 (-2) 10 (+0)15 (+2)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 310 gp. Silver comb with moonstones (400 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Ermina Atherton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tight fitting grey shirt and pants and is in decent physical shape. Her brown hair is smooth and relatively long. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: From birth she was tutored by a cruel and relentless mentor. When Ermina reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Ermina Atherton, Female Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)4 (-3) 14 (+2)9 (-1)
Skills History -1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 pp. Amber (140 gp). 1 Banded mail.


Social Check DCs

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